yaml-cpp/README.md
Zhuoer Dong 6cde1ec032
improve readme.md
In the second step, I treat `source directory` as the `src` directory. 

Though my version seems a little verbose, it's at least unambiguous. I think it's important to make it clear whether the user should be.

Feel free to make modifications.
2018-01-15 09:40:47 +08:00

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# yaml-cpp [![Build Status](https://travis-ci.org/jbeder/yaml-cpp.svg?branch=master)](https://travis-ci.org/jbeder/yaml-cpp) [![Documentation](https://codedocs.xyz/jbeder/yaml-cpp.svg)](https://codedocs.xyz/jbeder/yaml-cpp/)
yaml-cpp is a [YAML](http://www.yaml.org/) parser and emitter in C++ matching the [YAML 1.2 spec](http://www.yaml.org/spec/1.2/spec.html).
To get a feel for how it can be used, see the [Tutorial](https://github.com/jbeder/yaml-cpp/wiki/Tutorial) or [How to Emit YAML](https://github.com/jbeder/yaml-cpp/wiki/How-To-Emit-YAML). For the old API (version < 0.5.0), see [How To Parse A Document](https://github.com/jbeder/yaml-cpp/wiki/How-To-Parse-A-Document-(Old-API)).
# Problems? #
If you find a bug, post an [issue](https://github.com/jbeder/yaml-cpp/issues)! If you have questions about how to use yaml-cpp, please post it on http://stackoverflow.com and tag it [`yaml-cpp`](http://stackoverflow.com/questions/tagged/yaml-cpp).
# How to Build #
yaml-cpp uses [CMake](http://www.cmake.org) to support cross-platform building. The basic steps to build are:
1. Download and install [CMake](http://www.cmake.org) (Resources -> Download).
**Note:** If you don't use the provided installer for your platform, make sure that you add CMake's bin folder to your path.
2. clone this repository, navigate into the source directory, and make a `build` directory and navigate into it:
```
git clone git@github.com:jbeder/yaml-cpp.git
cd yaml-cpp
mkdir build
cd build
```
3. Run CMake. The basic syntax is:
```
cmake [-G generator] [-DBUILD_SHARED_LIBS=ON|OFF] ..
```
* The `generator` is whatever type of build system you'd like to use. To see a full list of generators on your platform, just run `cmake` (with no arguments). For example:
* On Windows, you might use "Visual Studio 12 2013" to generate a Visual Studio 2013 solution or "Visual Studio 14 2015 Win64" to generate a 64-bit Visual Studio 2015 solution.
* On OS X, you might use "Xcode" to generate an Xcode project
* On a UNIX-y system, simply omit the option to generate a makefile
* yaml-cpp defaults to building a static library, but you may build a shared library by specifying `-DBUILD_SHARED_LIBS=ON`.
* For more options on customizing the build, see the [CMakeLists.txt](https://github.com/jbeder/yaml-cpp/blob/master/CMakeLists.txt) file.
4. Build it!
5. To clean up, just remove the `build` directory.
# Recent Release #
[yaml-cpp 0.5.3](https://github.com/jbeder/yaml-cpp/releases/tag/release-0.5.3) has been released! This is a bug fix release. It also will be the last release that uses Boost; futures releases will require C++11 instead.
[yaml-cpp 0.3.0](https://github.com/jbeder/yaml-cpp/releases/tag/release-0.3.0) is still available if you want the old API.
**The old API will continue to be supported, and will still receive bugfixes!** The 0.3.x and 0.4.x versions will be old API releases, and 0.5.x and above will all be new API releases.