the original implementation couldn't parse a document with more than
depth_limit entries. now we explicitly increase *and* decrease the
depth on specific handlers like maps, sequences and so on - any
handler that may in turn callback into HandleNode().
this is a little clunky - I would have prefered to increment and
decrement the counter in only one place, but there are many different
return points and this is not Golang so I can't think of a better way
to to this.
assert() may be compiled out in production and is clunkier to catch.
some ParserException are already thrown elsewhere in the code and it
seems to make sense to reuse the primitive, although it may still
crash improperly configured library consumers, those who do not handle
exceptions explicitly.
we use the BAD_FILE error message because at this point we do not
exactly know which specific data structure led to the recursion.
simply set a hardcoded recursion limit to 2000 (inspired by Python's)
to avoid infinitely recursing into arbitrary data structures
assert() the depth. unsure if this is the right approach, but given
that HandleNode() is "void", I am not sure how else to return an
error. the problem with this approach of course is that it will still
crash the caller, unless they have proper exception handling in place.
Closes: #459
* Add compilation flags: -Wshadow -Weffc++ -pedantic -pedantic-errors
* Delete implicit copy & move constructors & assignment operators
in classes with pointer data members.
* An exception to the above: Add default copy & move constructors &
assignment operators for the Binary class.
* Convert boolean RegEx operators to binary operators.
* Initialize all members in all classes in ctors.
* Let default ctor delegate to the converting ctor in
Binary and RegEx
* Don't change any tests except regex_test (as a result of the change
to binary operators).
Note: https://bugzilla.redhat.com/show_bug.cgi?id=1544675 makes
-Weffc++ report a false positive in "include/yaml-cpp/node/impl.h".