msvc 2010 projects reformatted by Studio: tabs replaced by spaces, GUID changed

This commit is contained in:
SeVlaT 2015-11-12 14:54:27 +03:00
parent e55204a243
commit 2c7e13062f
2 changed files with 388 additions and 380 deletions

View File

@ -1,191 +1,195 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations"> <ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32"> <ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration> <Configuration>Debug</Configuration>
<Platform>Win32</Platform> <Platform>Win32</Platform>
</ProjectConfiguration> </ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64"> <ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration> <Configuration>Debug</Configuration>
<Platform>x64</Platform> <Platform>x64</Platform>
</ProjectConfiguration> </ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32"> <ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration> <Configuration>Release</Configuration>
<Platform>Win32</Platform> <Platform>Win32</Platform>
</ProjectConfiguration> </ProjectConfiguration>
<ProjectConfiguration Include="Release|x64"> <ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration> <Configuration>Release</Configuration>
<Platform>x64</Platform> <Platform>x64</Platform>
</ProjectConfiguration> </ProjectConfiguration>
</ItemGroup> </ItemGroup>
<PropertyGroup Label="Globals"> <PropertyGroup Label="Globals">
<ProjectGuid>{89A1E353-E2DC-495C-B403-742BE206ACED}</ProjectGuid> <ProjectGuid>{89A1E353-E2DC-495C-B403-742BE206ACED}</ProjectGuid>
<RootNamespace>pugixml</RootNamespace> <RootNamespace>pugixml</RootNamespace>
<Keyword>Win32Proj</Keyword> <Keyword>Win32Proj</Keyword>
</PropertyGroup> </PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType> <ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet> <CharacterSet>MultiByte</CharacterSet>
<UseDebugLibraries>true</UseDebugLibraries> <UseDebugLibraries>true</UseDebugLibraries>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType> <ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet> <CharacterSet>MultiByte</CharacterSet>
<UseDebugLibraries>true</UseDebugLibraries> <UseDebugLibraries>true</UseDebugLibraries>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType> <ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet> <CharacterSet>MultiByte</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization> <WholeProgramOptimization>true</WholeProgramOptimization>
<UseDebugLibraries>false</UseDebugLibraries> <UseDebugLibraries>false</UseDebugLibraries>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType> <ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet> <CharacterSet>MultiByte</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization> <WholeProgramOptimization>true</WholeProgramOptimization>
<UseDebugLibraries>false</UseDebugLibraries> <UseDebugLibraries>false</UseDebugLibraries>
</PropertyGroup> </PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings"> <ImportGroup Label="ExtensionSettings">
</ImportGroup> </ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets"> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup> </ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets"> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup> </ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets"> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup> </ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets"> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup> </ImportGroup>
<PropertyGroup Label="UserMacros" /> <PropertyGroup Label="UserMacros" />
<PropertyGroup> <PropertyGroup>
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion> <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">vs2010\x32\</OutDir> <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">vs2010\x32\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">vs2010\x32\Debug\</IntDir> <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">vs2010\x32\Debug\</IntDir>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">pugixmld</TargetName> <TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">pugixmld</TargetName>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">vs2010\x64\</OutDir> <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">vs2010\x64\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">vs2010\x64\Debug\</IntDir> <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">vs2010\x64\Debug\</IntDir>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">pugixmld</TargetName> <TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">pugixmld</TargetName>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">vs2010\x32\</OutDir> <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">vs2010\x32\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">vs2010\x32\Release\</IntDir> <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">vs2010\x32\Release\</IntDir>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">pugixml</TargetName> <TargetName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">pugixml</TargetName>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">vs2010\x64\</OutDir> <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">vs2010\x64\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">vs2010\x64\Release\</IntDir> <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">vs2010\x64\Release\</IntDir>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release|x64'">pugixml</TargetName> <TargetName Condition="'$(Configuration)|$(Platform)'=='Release|x64'">pugixml</TargetName>
</PropertyGroup> </PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile> <ClCompile>
<Optimization>Disabled</Optimization> <Optimization>Disabled</Optimization>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>false</MinimalRebuild> <MinimalRebuild>false</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary> <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking> <FunctionLevelLinking>true</FunctionLevelLinking>
<PrecompiledHeader></PrecompiledHeader> <PrecompiledHeader>
<WarningLevel>Level3</WarningLevel> </PrecompiledHeader>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat> <WarningLevel>Level3</WarningLevel>
</ClCompile> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<ResourceCompile> </ClCompile>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> <ResourceCompile>
</ResourceCompile> <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Lib> </ResourceCompile>
<OutputFile>$(OutDir)pugixmld.lib</OutputFile> <Lib>
</Lib> <OutputFile>$(OutDir)pugixmld.lib</OutputFile>
<Link> </Lib>
<SubSystem>Windows</SubSystem> <Link>
<GenerateDebugInformation>true</GenerateDebugInformation> <SubSystem>Windows</SubSystem>
<ProgramDataBaseFileName>$(OutDir)pugixmld.pdb</ProgramDataBaseFileName> <GenerateDebugInformation>true</GenerateDebugInformation>
</Link> <ProgramDataBaseFileName>$(OutDir)pugixmld.pdb</ProgramDataBaseFileName>
</ItemDefinitionGroup> </Link>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> </ItemDefinitionGroup>
<ClCompile> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Optimization>Disabled</Optimization> <ClCompile>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> <Optimization>Disabled</Optimization>
<MinimalRebuild>false</MinimalRebuild> <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> <MinimalRebuild>false</MinimalRebuild>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary> <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<FunctionLevelLinking>true</FunctionLevelLinking> <RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<PrecompiledHeader></PrecompiledHeader> <FunctionLevelLinking>true</FunctionLevelLinking>
<WarningLevel>Level3</WarningLevel> <PrecompiledHeader>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat> </PrecompiledHeader>
</ClCompile> <WarningLevel>Level3</WarningLevel>
<ResourceCompile> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> </ClCompile>
</ResourceCompile> <ResourceCompile>
<Lib> <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<OutputFile>$(OutDir)pugixmld.lib</OutputFile> </ResourceCompile>
</Lib> <Lib>
<Link> <OutputFile>$(OutDir)pugixmld.lib</OutputFile>
<SubSystem>Windows</SubSystem> </Lib>
<GenerateDebugInformation>true</GenerateDebugInformation> <Link>
<ProgramDataBaseFileName>$(OutDir)pugixmld.pdb</ProgramDataBaseFileName> <SubSystem>Windows</SubSystem>
</Link> <GenerateDebugInformation>true</GenerateDebugInformation>
</ItemDefinitionGroup> <ProgramDataBaseFileName>$(OutDir)pugixmld.pdb</ProgramDataBaseFileName>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> </Link>
<ClCompile> </ItemDefinitionGroup>
<Optimization>Full</Optimization> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> <ClCompile>
<MinimalRebuild>false</MinimalRebuild> <Optimization>Full</Optimization>
<StringPooling>true</StringPooling> <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> <MinimalRebuild>false</MinimalRebuild>
<FunctionLevelLinking>true</FunctionLevelLinking> <StringPooling>true</StringPooling>
<PrecompiledHeader></PrecompiledHeader> <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<WarningLevel>Level3</WarningLevel> <FunctionLevelLinking>true</FunctionLevelLinking>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat> <PrecompiledHeader>
</ClCompile> </PrecompiledHeader>
<ResourceCompile> <WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ResourceCompile> </ClCompile>
<Lib> <ResourceCompile>
<OutputFile>$(OutDir)pugixml.lib</OutputFile> <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</Lib> </ResourceCompile>
<Link> <Lib>
<SubSystem>Windows</SubSystem> <OutputFile>$(OutDir)pugixml.lib</OutputFile>
<GenerateDebugInformation>true</GenerateDebugInformation> </Lib>
<OptimizeReferences>true</OptimizeReferences> <Link>
<EnableCOMDATFolding>true</EnableCOMDATFolding> <SubSystem>Windows</SubSystem>
<ProgramDataBaseFileName>$(OutDir)pugixml.pdb</ProgramDataBaseFileName> <GenerateDebugInformation>true</GenerateDebugInformation>
</Link> <OptimizeReferences>true</OptimizeReferences>
</ItemDefinitionGroup> <EnableCOMDATFolding>true</EnableCOMDATFolding>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> <ProgramDataBaseFileName>$(OutDir)pugixml.pdb</ProgramDataBaseFileName>
<ClCompile> </Link>
<Optimization>Full</Optimization> </ItemDefinitionGroup>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<MinimalRebuild>false</MinimalRebuild> <ClCompile>
<StringPooling>true</StringPooling> <Optimization>Full</Optimization>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<FunctionLevelLinking>true</FunctionLevelLinking> <MinimalRebuild>false</MinimalRebuild>
<PrecompiledHeader></PrecompiledHeader> <StringPooling>true</StringPooling>
<WarningLevel>Level3</WarningLevel> <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat> <FunctionLevelLinking>true</FunctionLevelLinking>
</ClCompile> <PrecompiledHeader>
<ResourceCompile> </PrecompiledHeader>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> <WarningLevel>Level3</WarningLevel>
</ResourceCompile> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<Lib> </ClCompile>
<OutputFile>$(OutDir)pugixml.lib</OutputFile> <ResourceCompile>
</Lib> <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Link> </ResourceCompile>
<SubSystem>Windows</SubSystem> <Lib>
<GenerateDebugInformation>true</GenerateDebugInformation> <OutputFile>$(OutDir)pugixml.lib</OutputFile>
<OptimizeReferences>true</OptimizeReferences> </Lib>
<EnableCOMDATFolding>true</EnableCOMDATFolding> <Link>
<ProgramDataBaseFileName>$(OutDir)pugixml.pdb</ProgramDataBaseFileName> <SubSystem>Windows</SubSystem>
</Link> <GenerateDebugInformation>true</GenerateDebugInformation>
</ItemDefinitionGroup> <OptimizeReferences>true</OptimizeReferences>
<ItemGroup> <EnableCOMDATFolding>true</EnableCOMDATFolding>
<ClInclude Include="..\src\pugixml.hpp" /> <ProgramDataBaseFileName>$(OutDir)pugixml.pdb</ProgramDataBaseFileName>
<ClInclude Include="..\src\pugiconfig.hpp" /> </Link>
</ItemGroup> </ItemDefinitionGroup>
<ItemGroup> <ItemGroup>
<ClCompile Include="..\src\pugixml.cpp"> <ClInclude Include="..\src\pugixml.hpp" />
</ClCompile> <ClInclude Include="..\src\pugiconfig.hpp" />
</ItemGroup> </ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <ItemGroup>
<ImportGroup Label="ExtensionTargets"> <ClCompile Include="..\src\pugixml.cpp">
</ImportGroup> </ClCompile>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project> </Project>

View File

@ -1,191 +1,195 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations"> <ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32"> <ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration> <Configuration>Debug</Configuration>
<Platform>Win32</Platform> <Platform>Win32</Platform>
</ProjectConfiguration> </ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64"> <ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration> <Configuration>Debug</Configuration>
<Platform>x64</Platform> <Platform>x64</Platform>
</ProjectConfiguration> </ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32"> <ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration> <Configuration>Release</Configuration>
<Platform>Win32</Platform> <Platform>Win32</Platform>
</ProjectConfiguration> </ProjectConfiguration>
<ProjectConfiguration Include="Release|x64"> <ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration> <Configuration>Release</Configuration>
<Platform>x64</Platform> <Platform>x64</Platform>
</ProjectConfiguration> </ProjectConfiguration>
</ItemGroup> </ItemGroup>
<PropertyGroup Label="Globals"> <PropertyGroup Label="Globals">
<ProjectGuid>{89A1E353-E2DC-495C-B403-742BE206ACED}</ProjectGuid> <ProjectGuid>{068BB22F-F8D8-417F-AA4A-41795D4594C6}</ProjectGuid>
<RootNamespace>pugixml</RootNamespace> <RootNamespace>pugixml</RootNamespace>
<Keyword>Win32Proj</Keyword> <Keyword>Win32Proj</Keyword>
</PropertyGroup> </PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType> <ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet> <CharacterSet>MultiByte</CharacterSet>
<UseDebugLibraries>true</UseDebugLibraries> <UseDebugLibraries>true</UseDebugLibraries>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType> <ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet> <CharacterSet>MultiByte</CharacterSet>
<UseDebugLibraries>true</UseDebugLibraries> <UseDebugLibraries>true</UseDebugLibraries>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType> <ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet> <CharacterSet>MultiByte</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization> <WholeProgramOptimization>true</WholeProgramOptimization>
<UseDebugLibraries>false</UseDebugLibraries> <UseDebugLibraries>false</UseDebugLibraries>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType> <ConfigurationType>StaticLibrary</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet> <CharacterSet>MultiByte</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization> <WholeProgramOptimization>true</WholeProgramOptimization>
<UseDebugLibraries>false</UseDebugLibraries> <UseDebugLibraries>false</UseDebugLibraries>
</PropertyGroup> </PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings"> <ImportGroup Label="ExtensionSettings">
</ImportGroup> </ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets"> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup> </ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets"> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup> </ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets"> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup> </ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets"> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup> </ImportGroup>
<PropertyGroup Label="UserMacros" /> <PropertyGroup Label="UserMacros" />
<PropertyGroup> <PropertyGroup>
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion> <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">vs2010\x32\</OutDir> <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">vs2010\x32\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">vs2010\x32\DebugStatic\</IntDir> <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">vs2010\x32\DebugStatic\</IntDir>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">pugixmlsd</TargetName> <TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">pugixmlsd</TargetName>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">vs2010\x64\</OutDir> <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">vs2010\x64\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">vs2010\x64\DebugStatic\</IntDir> <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">vs2010\x64\DebugStatic\</IntDir>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">pugixmlsd</TargetName> <TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">pugixmlsd</TargetName>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">vs2010\x32\</OutDir> <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">vs2010\x32\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">vs2010\x32\ReleaseStatic\</IntDir> <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">vs2010\x32\ReleaseStatic\</IntDir>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">pugixmls</TargetName> <TargetName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">pugixmls</TargetName>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">vs2010\x64\</OutDir> <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">vs2010\x64\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">vs2010\x64\ReleaseStatic\</IntDir> <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">vs2010\x64\ReleaseStatic\</IntDir>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release|x64'">pugixmls</TargetName> <TargetName Condition="'$(Configuration)|$(Platform)'=='Release|x64'">pugixmls</TargetName>
</PropertyGroup> </PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile> <ClCompile>
<Optimization>Disabled</Optimization> <Optimization>Disabled</Optimization>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>false</MinimalRebuild> <MinimalRebuild>false</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking> <FunctionLevelLinking>true</FunctionLevelLinking>
<PrecompiledHeader></PrecompiledHeader> <PrecompiledHeader>
<WarningLevel>Level3</WarningLevel> </PrecompiledHeader>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat> <WarningLevel>Level3</WarningLevel>
</ClCompile> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<ResourceCompile> </ClCompile>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> <ResourceCompile>
</ResourceCompile> <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Lib> </ResourceCompile>
<OutputFile>$(OutDir)pugixmlsd.lib</OutputFile> <Lib>
</Lib> <OutputFile>$(OutDir)pugixmlsd.lib</OutputFile>
<Link> </Lib>
<SubSystem>Windows</SubSystem> <Link>
<GenerateDebugInformation>true</GenerateDebugInformation> <SubSystem>Windows</SubSystem>
<ProgramDataBaseFileName>$(OutDir)pugixmlsd.pdb</ProgramDataBaseFileName> <GenerateDebugInformation>true</GenerateDebugInformation>
</Link> <ProgramDataBaseFileName>$(OutDir)pugixmlsd.pdb</ProgramDataBaseFileName>
</ItemDefinitionGroup> </Link>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> </ItemDefinitionGroup>
<ClCompile> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Optimization>Disabled</Optimization> <ClCompile>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> <Optimization>Disabled</Optimization>
<MinimalRebuild>false</MinimalRebuild> <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> <MinimalRebuild>false</MinimalRebuild>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<FunctionLevelLinking>true</FunctionLevelLinking> <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PrecompiledHeader></PrecompiledHeader> <FunctionLevelLinking>true</FunctionLevelLinking>
<WarningLevel>Level3</WarningLevel> <PrecompiledHeader>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat> </PrecompiledHeader>
</ClCompile> <WarningLevel>Level3</WarningLevel>
<ResourceCompile> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> </ClCompile>
</ResourceCompile> <ResourceCompile>
<Lib> <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<OutputFile>$(OutDir)pugixmlsd.lib</OutputFile> </ResourceCompile>
</Lib> <Lib>
<Link> <OutputFile>$(OutDir)pugixmlsd.lib</OutputFile>
<SubSystem>Windows</SubSystem> </Lib>
<GenerateDebugInformation>true</GenerateDebugInformation> <Link>
<ProgramDataBaseFileName>$(OutDir)pugixmlsd.pdb</ProgramDataBaseFileName> <SubSystem>Windows</SubSystem>
</Link> <GenerateDebugInformation>true</GenerateDebugInformation>
</ItemDefinitionGroup> <ProgramDataBaseFileName>$(OutDir)pugixmlsd.pdb</ProgramDataBaseFileName>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> </Link>
<ClCompile> </ItemDefinitionGroup>
<Optimization>Full</Optimization> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> <ClCompile>
<MinimalRebuild>false</MinimalRebuild> <Optimization>Full</Optimization>
<StringPooling>true</StringPooling> <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary> <MinimalRebuild>false</MinimalRebuild>
<FunctionLevelLinking>true</FunctionLevelLinking> <StringPooling>true</StringPooling>
<PrecompiledHeader></PrecompiledHeader> <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<WarningLevel>Level3</WarningLevel> <FunctionLevelLinking>true</FunctionLevelLinking>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat> <PrecompiledHeader>
</ClCompile> </PrecompiledHeader>
<ResourceCompile> <WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
</ResourceCompile> </ClCompile>
<Lib> <ResourceCompile>
<OutputFile>$(OutDir)pugixmls.lib</OutputFile> <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</Lib> </ResourceCompile>
<Link> <Lib>
<SubSystem>Windows</SubSystem> <OutputFile>$(OutDir)pugixmls.lib</OutputFile>
<GenerateDebugInformation>true</GenerateDebugInformation> </Lib>
<OptimizeReferences>true</OptimizeReferences> <Link>
<EnableCOMDATFolding>true</EnableCOMDATFolding> <SubSystem>Windows</SubSystem>
<ProgramDataBaseFileName>$(OutDir)pugixmls.pdb</ProgramDataBaseFileName> <GenerateDebugInformation>true</GenerateDebugInformation>
</Link> <OptimizeReferences>true</OptimizeReferences>
</ItemDefinitionGroup> <EnableCOMDATFolding>true</EnableCOMDATFolding>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> <ProgramDataBaseFileName>$(OutDir)pugixmls.pdb</ProgramDataBaseFileName>
<ClCompile> </Link>
<Optimization>Full</Optimization> </ItemDefinitionGroup>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<MinimalRebuild>false</MinimalRebuild> <ClCompile>
<StringPooling>true</StringPooling> <Optimization>Full</Optimization>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary> <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<FunctionLevelLinking>true</FunctionLevelLinking> <MinimalRebuild>false</MinimalRebuild>
<PrecompiledHeader></PrecompiledHeader> <StringPooling>true</StringPooling>
<WarningLevel>Level3</WarningLevel> <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat> <FunctionLevelLinking>true</FunctionLevelLinking>
</ClCompile> <PrecompiledHeader>
<ResourceCompile> </PrecompiledHeader>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> <WarningLevel>Level3</WarningLevel>
</ResourceCompile> <DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<Lib> </ClCompile>
<OutputFile>$(OutDir)pugixmls.lib</OutputFile> <ResourceCompile>
</Lib> <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<Link> </ResourceCompile>
<SubSystem>Windows</SubSystem> <Lib>
<GenerateDebugInformation>true</GenerateDebugInformation> <OutputFile>$(OutDir)pugixmls.lib</OutputFile>
<OptimizeReferences>true</OptimizeReferences> </Lib>
<EnableCOMDATFolding>true</EnableCOMDATFolding> <Link>
<ProgramDataBaseFileName>$(OutDir)pugixmls.pdb</ProgramDataBaseFileName> <SubSystem>Windows</SubSystem>
</Link> <GenerateDebugInformation>true</GenerateDebugInformation>
</ItemDefinitionGroup> <OptimizeReferences>true</OptimizeReferences>
<ItemGroup> <EnableCOMDATFolding>true</EnableCOMDATFolding>
<ClInclude Include="..\src\pugixml.hpp" /> <ProgramDataBaseFileName>$(OutDir)pugixmls.pdb</ProgramDataBaseFileName>
<ClInclude Include="..\src\pugiconfig.hpp" /> </Link>
</ItemGroup> </ItemDefinitionGroup>
<ItemGroup> <ItemGroup>
<ClCompile Include="..\src\pugixml.cpp"> <ClInclude Include="..\src\pugixml.hpp" />
</ClCompile> <ClInclude Include="..\src\pugiconfig.hpp" />
</ItemGroup> </ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <ItemGroup>
<ImportGroup Label="ExtensionTargets"> <ClCompile Include="..\src\pugixml.cpp">
</ImportGroup> </ClCompile>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project> </Project>