Remove more signed/unsigned complications
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@ -956,8 +956,9 @@ inline wchar_t thousands_sep(locale_ref loc) {
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// thousands_sep is a functor that is called after writing each char to
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// add a thousands separator if necessary.
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template <typename UInt, typename Char, typename ThousandsSep>
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inline Char *format_decimal(Char *buffer, UInt value, unsigned num_digits,
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inline Char *format_decimal(Char *buffer, UInt value, int num_digits,
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ThousandsSep thousands_sep) {
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FMT_ASSERT(num_digits >= 0, "invalid digit count");
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buffer += num_digits;
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Char *end = buffer;
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while (value >= 100) {
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@ -985,7 +986,8 @@ inline Char *format_decimal(Char *buffer, UInt value, unsigned num_digits,
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template <typename OutChar, typename UInt, typename Iterator,
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typename ThousandsSep>
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inline Iterator format_decimal(
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Iterator out, UInt value, unsigned num_digits, ThousandsSep sep) {
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Iterator out, UInt value, int num_digits, ThousandsSep sep) {
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FMT_ASSERT(num_digits >= 0, "invalid digit count");
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typedef typename ThousandsSep::char_type char_type;
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// Buffer should be large enough to hold all digits (<= digits10 + 1).
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enum { max_size = std::numeric_limits<UInt>::digits10 + 1 };
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@ -996,12 +998,12 @@ inline Iterator format_decimal(
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}
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template <typename OutChar, typename It, typename UInt>
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inline It format_decimal(It out, UInt value, unsigned num_digits) {
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inline It format_decimal(It out, UInt value, int num_digits) {
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return format_decimal<OutChar>(out, value, num_digits, no_thousands_sep());
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}
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template <unsigned BASE_BITS, typename Char, typename UInt>
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inline Char *format_uint(Char *buffer, UInt value, unsigned num_digits,
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inline Char *format_uint(Char *buffer, UInt value, int num_digits,
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bool upper = false) {
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buffer += num_digits;
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Char *end = buffer;
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@ -1014,7 +1016,7 @@ inline Char *format_uint(Char *buffer, UInt value, unsigned num_digits,
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}
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template <unsigned BASE_BITS, typename Char, typename It, typename UInt>
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inline It format_uint(It out, UInt value, unsigned num_digits,
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inline It format_uint(It out, UInt value, int num_digits,
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bool upper = false) {
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// Buffer should be large enough to hold all digits (digits / BASE_BITS + 1)
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// and null.
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