fmt/CMakeLists.txt

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CMake
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message(STATUS "CMake version: ${CMAKE_VERSION}")
cmake_minimum_required(VERSION 2.8.12)
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# Determine if fmt is built as a subproject (using add_subdirectory)
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# or if it is the master project.
set(MASTER_PROJECT OFF)
if (CMAKE_CURRENT_SOURCE_DIR STREQUAL CMAKE_SOURCE_DIR)
set(MASTER_PROJECT ON)
endif ()
# Set the default CMAKE_BUILD_TYPE to Release.
# This should be done before the project command since the latter can set
# CMAKE_BUILD_TYPE itself (it does so for nmake).
if (NOT CMAKE_BUILD_TYPE)
set(CMAKE_BUILD_TYPE Release CACHE STRING
"Choose the type of build, options are: None(CMAKE_CXX_FLAGS or CMAKE_C_FLAGS used) Debug Release RelWithDebInfo MinSizeRel.")
endif ()
option(FMT_PEDANTIC "Enable extra warnings and expensive tests." OFF)
# Options that control generation of various targets.
option(FMT_DOC "Generate the doc target." ${MASTER_PROJECT})
option(FMT_INSTALL "Generate the install target." ${MASTER_PROJECT})
option(FMT_TEST "Generate the test target." ${MASTER_PROJECT})
option(FMT_USE_CPP11 "Enable the addition of C++11 compiler flags." ON)
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project(FMT)
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# Starting with cmake 3.0 VERSION is part of the project command.
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set(FMT_VERSION 3.0.0)
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if (NOT FMT_VERSION MATCHES "^([0-9]+).([0-9]+).([0-9]+)$")
message(FATAL_ERROR "Invalid version format ${FMT_VERSION}.")
endif ()
set(CPACK_PACKAGE_VERSION_MAJOR ${CMAKE_MATCH_1})
set(CPACK_PACKAGE_VERSION_MINOR ${CMAKE_MATCH_2})
set(CPACK_PACKAGE_VERSION_PATCH ${CMAKE_MATCH_3})
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message(STATUS "Build type: ${CMAKE_BUILD_TYPE}")
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set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin)
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH}
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"${CMAKE_CURRENT_SOURCE_DIR}/support/cmake")
include(cxx11)
if (CMAKE_COMPILER_IS_GNUCXX OR (CMAKE_CXX_COMPILER_ID MATCHES "Clang"))
set(PEDANTIC_COMPILE_FLAGS -Wall -Wextra -Wshadow -pedantic)
endif ()
if (MASTER_PROJECT AND CMAKE_GENERATOR MATCHES "Visual Studio")
# If Microsoft SDK is installed create script run-msbuild.bat that
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# calls SetEnv.cmd to set up build environment and runs msbuild.
# It is useful when building Visual Studio projects with the SDK
# toolchain rather than Visual Studio.
include(FindSetEnv)
if (WINSDK_SETENV)
set(MSBUILD_SETUP "call \"${WINSDK_SETENV}\"")
endif ()
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# Set FrameworkPathOverride to get rid of MSB3644 warnings.
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set(netfxpath "C:\\Program Files\\Reference Assemblies\\Microsoft\\Framework\\.NETFramework\\v4.0")
file(WRITE run-msbuild.bat "
${MSBUILD_SETUP}
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${CMAKE_MAKE_PROGRAM} -p:FrameworkPathOverride=\"${netfxpath}\" %*")
endif ()
include(CheckSymbolExists)
if (WIN32)
check_symbol_exists(open io.h HAVE_OPEN)
else ()
check_symbol_exists(open fcntl.h HAVE_OPEN)
endif ()
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add_subdirectory(fmt)
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if (FMT_DOC)
add_subdirectory(doc)
endif ()
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if (FMT_TEST)
enable_testing()
add_subdirectory(test)
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endif ()
set(gitignore ${PROJECT_SOURCE_DIR}/.gitignore)
if (MASTER_PROJECT AND EXISTS ${gitignore})
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# Get the list of ignored files from .gitignore.
file (STRINGS ${gitignore} lines)
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LIST(REMOVE_ITEM lines /doc/html)
foreach (line ${lines})
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string(REPLACE "." "[.]" line "${line}")
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string(REPLACE "*" ".*" line "${line}")
set(ignored_files ${ignored_files} "${line}$" "${line}/")
endforeach ()
set(ignored_files ${ignored_files} ${PROJECT_BINARY_DIR}
/.git /breathe /format-benchmark sphinx/ .buildinfo .doctrees)
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set(CPACK_SOURCE_GENERATOR ZIP)
set(CPACK_SOURCE_IGNORE_FILES ${ignored_files})
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set(CPACK_SOURCE_PACKAGE_FILE_NAME fmt-${FMT_VERSION})
set(CPACK_PACKAGE_NAME fmt)
set(CPACK_RESOURCE_FILE_README ${PROJECT_SOURCE_DIR}/README.rst)
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include(CPack)
endif ()