MotorControlModuleSDFM_TMS3.../Projects/EFC_Application/UMLibrary/common/ShadowGuard.hh

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1.4 KiB
C++

/*
* ShadowGuard.h
*
* Created on: 10 ìàÿ 2017 ã.
* Author: titov
*/
#ifndef SOURCES_COMMON_SHADOWGUARD_H_
#define SOURCES_COMMON_SHADOWGUARD_H_
//!Êëàññ äëÿ ïåðåäà÷è äàííûõ ìåæäó ïîòîêàìè.
/*!Êëàññ ãàðàíòèðóåò áåçîïàñíóþ ïåðåäà÷ó äàííûõ â ñëó÷àå åñëè ôóíêöèÿ update íå áóäåò ïðåðâàíà ôóíêöèåé operator =.
*
*/
template<typename V>
class ShadowGuard : public V {
private:
V shadow_value;
bool upd;
public:
ShadowGuard(const V &);
//!Áåçîïàñíîå ïðèñâàèâàíèå â ïðåðûâàåìîì ïîòîêå.
void operator=(const V & new_value);
//!Áåçîïàñíîå îáíîâëåíèå â ïðåðûâàþùåì ïîòîêå.
void update();
};
template<typename V>
inline void ShadowGuard<V>::operator =(const V & new_value) {
upd = false; shadow_value = new_value; upd = true;
}
template<typename V>
inline ShadowGuard<V>::ShadowGuard(const V & rv) :
V(rv), shadow_value(rv), upd(false) {}
template<typename V>
inline void ShadowGuard<V>::update() {
if(upd) {
volatile V new_value = shadow_value;
// do {
// new_value = shadow_value;
// } while( new_value != shadow_value );
*static_cast<V *>(this) = shadow_value;
upd = false;
}
}
template<typename V>
V read_from_fast( volatile const V * value ) {
V * fast_value = const_cast<V *>(value);
V temp(*fast_value);
do {
temp = *fast_value;
} while( temp != *fast_value );
return temp;
}
#endif /* SOURCES_COMMON_SHADOWGUARD_H_ */