/* * SignalFromBitmapU16.cpp * * Created on: 13 рту. 2020 у. * Author: s.maksimenko */ #include #include "SignalFromBitmapU16.hh" #include "../../schematic/BitmapU16ToSignal.hpp" namespace application { namespace schematic { SignalFromBitmapU16::SignalFromBitmapU16( const Links & links, const Setting & sett ) : links(links), config(sett) {} bool SignalFromBitmapU16::input ( Environment & env ) { return grab( port_input, env.rholder.getShared( links.port_input_u16 ) ) and grab( port_output, env.rholder.getShared( links.port_output_u16 ) ); } bool SignalFromBitmapU16::prepare () { return true; } void SignalFromBitmapU16::build ( Environment & env ) { Local local_port_input( port_input, *env.rholder.getShared( links.port_input_u16 ) ); Local local_port_output( port_output, *env.rholder.getShared( links.port_output_u16 ) ); using ::schematic::BitmapU16ToSignal; BitmapU16ToSignal::Setting sett; sett.iFirstBit = config.index_first_bit; sett.nBits = config.number_bits; sett.bInvCode = config.inverse_code; BitmapU16ToSignal* pBitmap2Signal = memories::instance_object ( env.static_setup_ma, port_input->data, sett ); env.signals.add ( links.signal_id, pBitmap2Signal ); } }// namespace schematic }// namespace application