//###########################################################################
//
// FILE: Example_2833xFPU_hardware.c
//
// TITLE: Floating Point Unit Hardware Example
//
//! \addtogroup f2833x_example_list
//!
Floating Point Unit (fpu_hardware)
//!
//! The code calculates two y=mx+b equations. The variables are all
//! 32-bit floating-point.
//!
//! The compiler will generate floating point instructions to do these
//! calculations. To compile the project for floating point, the following
//! Build Options were used:
//! -# Project->Properties-> C/C++ Build window-> Basic Settings->
//! C2000 Compiler Vx.x \n
//! In All Options textbox: add "--float_support=fpu32" . \n
//! OR in Runtime Model Options, under "Specify floating point support
//! (--float_support) pull-down menu: Select "fpu32".
//! -# Project->Properties-> C/C++ Build window-> Basic Settings->
//! C2000 Linker Vx.x-> File Search Path \n
//! In "Include linker file or command file as input (--library, -l)"
//! box, click green plus sign and add rts2800_fpu32.lib
//! (run-time support library).
//! -# Not included in this example: If the project includes any other
//! libraries, they must also be compiled with floating point instructions.
//!
//! \b Watch \b Variables \n
//! - y1
//! - y2
//! - FPU registers (optional)
//
//###########################################################################
// $TI Release: $
// $Release Date: $
// $Copyright:
// Copyright (C) 2009-2023 Texas Instruments Incorporated - http://www.ti.com/
//
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// modification, are permitted provided that the following conditions
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//
// Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
//
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// $
//###########################################################################
//
// Included Files
//
#include "DSP28x_Project.h" // Device Headerfile and Examples Include File
//
// Globals
//
float y1, y2;
float m1, m2;
float x1, x2;
float b1, b2;
//
// Main
//
void main(void)
{
//
// Step 1. Initialize System Control:
// PLL, WatchDog, enable Peripheral Clocks
// This example function is found in the DSP2833x_SysCtrl.c file.
//
InitSysCtrl();
//
// Step 2. Initialize GPIO:
// This example function is found in the DSP2833x_Gpio.c file and
// illustrates how to set the GPIO to it's default state.
//
// InitGpio(); // Skipped for this example
//
// Step 3. Clear all interrupts and initialize PIE vector table
// Disable CPU interrupts
//
DINT;
//
// Initialize the PIE control registers to their default state.
// The default state is all PIE interrupts disabled and flags
// are cleared.
// This function is found in the DSP2833x_PieCtrl.c file.
//
InitPieCtrl();
//
// Disable CPU interrupts and clear all CPU interrupt flags
//
IER = 0x0000;
IFR = 0x0000;
//
// Initialize the PIE vector table with pointers to the shell Interrupt
// Service Routines (ISR).
// This will populate the entire table, even if the interrupt
// is not used in this example. This is useful for debug purposes.
// The shell ISR routines are found in DSP2833x_DefaultIsr.c.
// This function is found in DSP2833x_PieVect.c.
//
InitPieVectTable();
//
// Interrupts that are used in this example are re-mapped to
// ISR functions found within this file.
//
//
// Step 5. User specific code, enable interrupts
//
//
// Calculate two y=mx+b equations.
//
y1 = 0;
y2 = 0;
m1 = .5;
m2 = .6;
x1 = 3.4;
x2 = 7.3;
b1 = 4.2;
b2 = 8.9;
y1 = m1*x1 + b1;
y2 = m2*x2 + b2;
ESTOP0; // This is a software breakpoint
}
//
// End of File
//