yaml-cpp is a [YAML](http://www.yaml.org/) parser and emitter in C++ matching the [YAML 1.2 spec](http://www.yaml.org/spec/1.2/spec.html).
To get a feel for how it can be used, see the [Tutorial](https://github.com/jbeder/yaml-cpp/wiki/Tutorial) or [How to Emit YAML](https://github.com/jbeder/yaml-cpp/wiki/How-To-Emit-YAML). For the old API (version <0.5.0),see [How To Parse A Document](https://github.com/jbeder/yaml-cpp/wiki/How-To-Parse-A-Document-(Old-API)).
# Problems? #
If you find a bug, post an [issue](https://github.com/jbeder/yaml-cpp/issues)! If you have questions about how to use yaml-cpp, please post it on http://stackoverflow.com and tag it `yaml-cpp`.
# How to Build #
yaml-cpp uses [CMake](http://www.cmake.org) to support cross-platform building. The basic steps to build are:
1. Download and install [CMake](http://www.cmake.org) (Resources -> Download).
**Note:** If you don't use the provided installer for your platform, make sure that you add CMake's bin folder to your path.
* The `generator` is whatever type of build system you'd like to use. To see a full list of generators on your platform, just run `cmake` (with no arguments). For example:
* On Windows, you might use "Visual Studio 12 2013" to generate a Visual Studio 2013 solution or "Visual Studio 14 2015 Win64" to generate a 64-bit Visual Studio 2015 solution.
[yaml-cpp 0.5.3](https://github.com/jbeder/yaml-cpp/releases/tag/release-0.5.3) has been released! This is a bug fix release. It also will be the last release that uses Boost; futures releases will require C++11 instead.
**The old API will continue to be supported, and will still receive bugfixes!** The 0.3.x and 0.4.x versions will be old API releases, and 0.5.x and above will all be new API releases.