//############################################################################# // FILE: usbringbuf.c // TITLE: USB library ring buffer management utilities //############################################################################# // $TI Release: $ // $Release Date: $ // $Copyright: // Copyright (C) 2009-2023 Texas Instruments Incorporated - http://www.ti.com/ // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // // Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // // Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the // distribution. // // Neither the name of Texas Instruments Incorporated nor the names of // its contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // $ //############################################################################# #include #include #include "inc/hw_types.h" #include "driverlib/debug.h" #include "driverlib/interrupt.h" #include "include/usblib.h" //***************************************************************************** // //! \addtogroup usblib_buffer_api //! @{ // //***************************************************************************** //***************************************************************************** // // Define NULL, if not already defined. // //***************************************************************************** #ifndef NULL #define NULL ((void *)0) #endif //***************************************************************************** // // Change the value of a variable atomically. // // \param pui32Val points to the index whose value is to be modified. // \param ui32Delta is the number of bytes to increment the index by. // \param ui32Size is the size of the buffer the index refers to. // // This function is used to increment a read or write buffer index that may be // written in various different contexts. It ensures that the // read/modify/write sequence is not interrupted and, hence, guards against // corruption of the variable. The new value is adjusted for buffer wrap. // // \return None. // //***************************************************************************** static void UpdateIndexAtomic(volatile uint32_t *pui32Val, uint32_t ui32Delta, uint32_t ui32Size) { bool bIntsOff; // // Turn interrupts off temporarily. // bIntsOff = IntMasterDisable(); // // Update the variable value. // *pui32Val += ui32Delta; // // Correct for wrap. We use a loop here since we don't want to use a // modulus operation with interrupts off but we don't want to fail in // case ui32Delta is greater than ui32Size (which is extremely unlikely // but...) // while(*pui32Val >= ui32Size) { *pui32Val -= ui32Size; } // // Restore the interrupt state // if(!bIntsOff) { IntMasterEnable(); } } //***************************************************************************** // //! Determines whether a ring buffer is full or not. //! //! \param psUSBRingBuf is the ring buffer object to empty. //! //! This function is used to determine whether or not a given ring buffer is //! full. The structure is specifically to ensure that we do not see //! warnings from the compiler related to the order of volatile accesses //! being undefined. //! //! \return Returns \b true if the buffer is full or \b false otherwise. // //***************************************************************************** bool USBRingBufFull(tUSBRingBufObject *psUSBRingBuf) { uint32_t ui32Write; uint32_t ui32Read; // // Check the arguments. // ASSERT(psUSBRingBuf != NULL); // // Copy the Read/Write indices for calculation. // ui32Write = psUSBRingBuf->ui32WriteIndex; ui32Read = psUSBRingBuf->ui32ReadIndex; // // Return the full status of the buffer. // return((((ui32Write + 1) % psUSBRingBuf->ui32Size) == ui32Read) ? true : false); } //***************************************************************************** // //! Determines whether a ring buffer is empty or not. //! //! \param psUSBRingBuf is the ring buffer object to empty. //! //! This function is used to determine whether or not a given ring buffer is //! empty. The structure is specifically to ensure that we do not see //! warnings from the compiler related to the order of volatile accesses //! being undefined. //! //! \return Returns \b true if the buffer is empty or \b false otherwise. // //***************************************************************************** bool USBRingBufEmpty(tUSBRingBufObject *psUSBRingBuf) { uint32_t ui32Write; uint32_t ui32Read; // // Check the arguments. // ASSERT(psUSBRingBuf != NULL); // // Copy the Read/Write indices for calculation. // ui32Write = psUSBRingBuf->ui32WriteIndex; ui32Read = psUSBRingBuf->ui32ReadIndex; // // Return the empty status of the buffer. // return((ui32Write == ui32Read) ? true : false); } //***************************************************************************** // //! Empties the ring buffer. //! //! \param psUSBRingBuf is the ring buffer object to empty. //! //! Discards all data from the ring buffer. //! //! \return None. // //***************************************************************************** void USBRingBufFlush(tUSBRingBufObject *psUSBRingBuf) { bool bIntsOff; // // Check the arguments. // ASSERT(psUSBRingBuf != NULL); // // Set the Read/Write pointers to be the same. Do this with interrupts // disabled to prevent the possibility of corruption of the read index. // bIntsOff = IntMasterDisable(); psUSBRingBuf->ui32ReadIndex = psUSBRingBuf->ui32WriteIndex; if(!bIntsOff) { IntMasterEnable(); } } //***************************************************************************** // //! Returns number of bytes stored in ring buffer. //! //! \param psUSBRingBuf is the ring buffer object to check. //! //! This function returns the number of bytes stored in the ring buffer. //! //! \return Returns the number of bytes stored in the ring buffer. // //***************************************************************************** uint32_t USBRingBufUsed(tUSBRingBufObject *psUSBRingBuf) { uint32_t ui32Write; uint32_t ui32Read; // // Check the arguments. // ASSERT(psUSBRingBuf != NULL); // // Copy the Read/Write indices for calculation. // ui32Write = psUSBRingBuf->ui32WriteIndex; ui32Read = psUSBRingBuf->ui32ReadIndex; // // Return the number of bytes contained in the ring buffer. // return((ui32Write >= ui32Read) ? (ui32Write - ui32Read) : (psUSBRingBuf->ui32Size - (ui32Read - ui32Write))); } //***************************************************************************** // //! Returns number of bytes available in a ring buffer. //! //! \param psUSBRingBuf is the ring buffer object to check. //! //! This function returns the number of bytes available in the ring buffer. //! //! \return Returns the number of bytes available in the ring buffer. // //***************************************************************************** uint32_t USBRingBufFree(tUSBRingBufObject *psUSBRingBuf) { // // Check the arguments. // ASSERT(psUSBRingBuf != NULL); // // Return the number of bytes available in the ring buffer. // return((psUSBRingBuf->ui32Size - 1) - USBRingBufUsed(psUSBRingBuf)); } //***************************************************************************** // //! Returns number of contiguous bytes of data stored in ring buffer ahead of //! the current read pointer. //! //! \param psUSBRingBuf is the ring buffer object to check. //! //! This function returns the number of contiguous bytes of data available in //! the ring buffer ahead of the current read pointer. This represents the //! largest block of data which does not straddle the buffer wrap. //! //! \return Returns the number of contiguous bytes available. // //***************************************************************************** uint32_t USBRingBufContigUsed(tUSBRingBufObject *psUSBRingBuf) { uint32_t ui32Write; uint32_t ui32Read; // // Check the arguments. // ASSERT(psUSBRingBuf != NULL); // // Copy the Read/Write indices for calculation. // ui32Write = psUSBRingBuf->ui32WriteIndex; ui32Read = psUSBRingBuf->ui32ReadIndex; // // Return the number of contiguous bytes available. // return((ui32Write >= ui32Read) ? (ui32Write - ui32Read) : (psUSBRingBuf->ui32Size - ui32Read)); } //***************************************************************************** // //! Returns number of contiguous free bytes available in a ring buffer. //! //! \param psUSBRingBuf is the ring buffer object to check. //! //! This function returns the number of contiguous free bytes ahead of the //! current write pointer in the ring buffer. //! //! \return Returns the number of contiguous bytes available in the ring //! buffer. // //***************************************************************************** uint32_t USBRingBufContigFree(tUSBRingBufObject *psUSBRingBuf) { uint32_t ui32Write; uint32_t ui32Read; // // Check the arguments. // ASSERT(psUSBRingBuf != NULL); // // Copy the Read/Write indices for calculation. // ui32Write = psUSBRingBuf->ui32WriteIndex; ui32Read = psUSBRingBuf->ui32ReadIndex; // // Return the number of contiguous bytes available. // if(ui32Read > ui32Write) { // // The read pointer is above the write pointer so the amount of free // space is the difference between the two indices minus 1 to account // for the buffer full condition (write index one behind read index). // return((ui32Read - ui32Write) - 1); } else { // // If the write pointer is above the read pointer, the amount of free // space is the size of the buffer minus the write index. We need to // add a special-case adjustment if the read index is 0 since we need // to leave 1 byte empty to ensure we can tell the difference between // the buffer being full and empty. // return(psUSBRingBuf->ui32Size - ui32Write - ((ui32Read == 0) ? 1 : 0)); } } //***************************************************************************** // //! Returns the size in bytes of a ring buffer. //! //! \param psUSBRingBuf is the ring buffer object to check. //! //! This function returns the size of the ring buffer. //! //! \return Returns the size in bytes of the ring buffer. // //***************************************************************************** uint32_t USBRingBufSize(tUSBRingBufObject *psUSBRingBuf) { // // Check the arguments. // ASSERT(psUSBRingBuf != NULL); // // Return the number of bytes available in the ring buffer. // return(psUSBRingBuf->ui32Size); } //***************************************************************************** // //! Reads a single byte of data from a ring buffer. //! //! \param psUSBRingBuf points to the ring buffer to be written to. //! //! This function reads a single byte of data from a ring buffer. //! //! \return The byte read from the ring buffer. // //***************************************************************************** uint8_t USBRingBufReadOne(tUSBRingBufObject *psUSBRingBuf) { uint8_t ui8Temp; // // Check the arguments. // ASSERT(psUSBRingBuf != NULL); // // Verify that space is available in the buffer. // ASSERT(USBRingBufUsed(psUSBRingBuf) != 0); // // Write the data byte. // ui8Temp = psUSBRingBuf->pui8Buf[psUSBRingBuf->ui32ReadIndex]; // // Increment the read index. // UpdateIndexAtomic(&psUSBRingBuf->ui32ReadIndex, 1, psUSBRingBuf->ui32Size); // // Return the character read. // return(ui8Temp); } //***************************************************************************** // //! Reads data from a ring buffer. //! //! \param psUSBRingBuf points to the ring buffer to be read from. //! \param pui8Data points to where the data should be stored. //! \param ui32Length is the number of bytes to be read. //! //! This function reads a sequence of bytes from a ring buffer. //! //! \return None. // //***************************************************************************** void USBRingBufRead(tUSBRingBufObject *psUSBRingBuf, uint8_t *pui8Data, uint32_t ui32Length) { uint32_t ui32Temp; // // Check the arguments. // ASSERT(psUSBRingBuf != NULL); ASSERT(pui8Data != NULL); ASSERT(ui32Length != 0); // // Verify that data is available in the buffer. // ASSERT(ui32Length <= USBRingBufUsed(psUSBRingBuf)); // // Read the data from the ring buffer. // for(ui32Temp = 0; ui32Temp < ui32Length; ui32Temp++) { pui8Data[ui32Temp] = USBRingBufReadOne(psUSBRingBuf); } } //***************************************************************************** // //! Removes bytes from the ring buffer by advancing the read index. //! //! \param psUSBRingBuf points to the ring buffer from which bytes are to be //! removed. //! \param ui32NumBytes is the number of bytes to be removed from the buffer. //! //! This function advances the ring buffer read index by a given number of //! bytes, removing that number of bytes of data from the buffer. If //! \e ui32NumBytes is larger than the number of bytes currently in the buffer, //! the buffer is emptied. //! //! \return None. // //***************************************************************************** void USBRingBufAdvanceRead(tUSBRingBufObject *psUSBRingBuf, uint32_t ui32NumBytes) { uint32_t ui32Count; // // Check the arguments. // ASSERT(psUSBRingBuf != NULL); // // Make sure that we are not being asked to remove more data than is // there to be removed. // ui32Count = USBRingBufUsed(psUSBRingBuf); ui32Count = (ui32Count < ui32NumBytes) ? ui32Count : ui32NumBytes; // // Advance the buffer read index by the required number of bytes. // UpdateIndexAtomic(&psUSBRingBuf->ui32ReadIndex, ui32Count, psUSBRingBuf->ui32Size); } //***************************************************************************** // //! Adds bytes to the ring buffer by advancing the write index. //! //! \param psUSBRingBuf points to the ring buffer to which bytes have been //! added. //! \param ui32NumBytes is the number of bytes added to the buffer. //! //! This function should be used by clients who wish to add data to the buffer //! directly rather than via calls to USBRingBufWrite() or //! USBRingBufWriteOne(). It advances the write index by a given number of //! bytes. //! //! \note It is considered an error if the \e ui32NumBytes parameter is larger //! than the amount of free space in the buffer and a debug build of this //! function will fail (ASSERT) if this condition is detected. In a release //! build, the buffer read pointer will be advanced if too much data is written //! but this will, of course, result in some of the oldest data in the buffer //! being discarded and also, depending upon how data is being read from //! the buffer, may result in a race condition which could corrupt the read //! pointer. //! //! \return None. // //***************************************************************************** void USBRingBufAdvanceWrite(tUSBRingBufObject *psUSBRingBuf, uint32_t ui32NumBytes) { uint32_t ui32Count; // // Check the arguments. // ASSERT(psUSBRingBuf != NULL); // // Make sure we were not asked to add a silly number of bytes. // ASSERT(ui32NumBytes <= psUSBRingBuf->ui32Size); // // Determine how much free space we currently think the buffer has. // ui32Count = USBRingBufFree(psUSBRingBuf); // // Check that the client has not added more data to the buffer than there // is space for. In this case, corruption may have occurred since the // buffer may have been read under interrupt context while the writer was // busy trashing the area around the read pointer. // ASSERT(ui32Count >= ui32NumBytes); // // Update the write pointer. // psUSBRingBuf->ui32WriteIndex += ui32NumBytes; // // Check and correct for wrap. // if(psUSBRingBuf->ui32WriteIndex >= psUSBRingBuf->ui32Size) { psUSBRingBuf->ui32WriteIndex -= psUSBRingBuf->ui32Size; } // // Did the client add more bytes than the buffer had free space for? This // should be considered a bug since, unless this function is called in // the same context as the code which is reading from the buffer, writing // over the earliest data can cause corrupted data to be read. The // ASSERT above catches this in debug builds but, in release builds, we // go ahead and try to fix up the read pointer appropriately. // if(ui32Count < ui32NumBytes) { // // Yes - we need to advance the read pointer to ahead of the write // pointer to discard some of the oldest data. // psUSBRingBuf->ui32ReadIndex = psUSBRingBuf->ui32WriteIndex + 1; // // Correct for buffer wrap if necessary. // if(psUSBRingBuf->ui32ReadIndex >= psUSBRingBuf->ui32Size) { psUSBRingBuf->ui32ReadIndex -= psUSBRingBuf->ui32Size; } } } //***************************************************************************** // //! Writes a single byte of data to a ring buffer. //! //! \param psUSBRingBuf points to the ring buffer to be written to. //! \param ui8Data is the byte to be written. //! //! This function writes a single byte of data into a ring buffer. //! //! \return None. // //***************************************************************************** void USBRingBufWriteOne(tUSBRingBufObject *psUSBRingBuf, uint8_t ui8Data) { // // Check the arguments. // ASSERT(psUSBRingBuf != NULL); // // Verify that space is available in the buffer. // ASSERT(USBRingBufFree(psUSBRingBuf) != 0); // // Write the data byte. // psUSBRingBuf->pui8Buf[psUSBRingBuf->ui32WriteIndex] = ui8Data; // // Increment the write index. // UpdateIndexAtomic(&psUSBRingBuf->ui32WriteIndex, 1, psUSBRingBuf->ui32Size); } //***************************************************************************** // //! Writes data to a ring buffer. //! //! \param psUSBRingBuf points to the ring buffer to be written to. //! \param pui8Data points to the data to be written. //! \param ui32Length is the number of bytes to be written. //! //! This function write a sequence of bytes into a ring buffer. //! //! \return None. // //***************************************************************************** void USBRingBufWrite(tUSBRingBufObject *psUSBRingBuf, const uint8_t *pui8Data, uint32_t ui32Length) { uint32_t ui32Temp; // // Check the arguments. // ASSERT(psUSBRingBuf != NULL); ASSERT(pui8Data != NULL); ASSERT(ui32Length != 0); // // Verify that space is available in the buffer. // ASSERT(ui32Length <= USBRingBufFree(psUSBRingBuf)); // // Write the data into the ring buffer. // for(ui32Temp = 0; ui32Temp < ui32Length; ui32Temp++) { USBRingBufWriteOne(psUSBRingBuf, pui8Data[ui32Temp]); } } //***************************************************************************** // //! Initializes a ring buffer object. //! //! \param psUSBRingBuf points to the ring buffer to be initialized. //! \param pui8Buf points to the data buffer to be used for the ring buffer. //! \param ui32Size is the size of the buffer in bytes. //! //! This function initializes a ring buffer object, preparing it to store data. //! //! \return None. // //***************************************************************************** void USBRingBufInit(tUSBRingBufObject *psUSBRingBuf, uint8_t *pui8Buf, uint32_t ui32Size) { // // Check the arguments. // ASSERT(psUSBRingBuf != NULL); ASSERT(pui8Buf != NULL); ASSERT(ui32Size != 0); // // Initialize the ring buffer object. // psUSBRingBuf->ui32Size = ui32Size; psUSBRingBuf->pui8Buf = pui8Buf; psUSBRingBuf->ui32WriteIndex = psUSBRingBuf->ui32ReadIndex = 0; } //***************************************************************************** // // Close the Doxygen group. //! @} // //*****************************************************************************